1. Truth or Dare V1 ... FA: Chip Phillips, 2010
Ascend the face just left of the arête up the pebbles and poor crimps to the top.
2. Makeout Overhang V1 sds ... FA: Chip Phillips, 2001
This is probably the best of the problems here, but that's not saying much. From a sds at a jug, move up using huge feet to access a rotten flake. From here, go to a shelf system and the top.
3. Dry Hump V0 sds ... FA: Kevin Cropp, 2001
Begin from a sds at the base of a short chossy hump of rock, use some small edges to reach the sloping top and pull up and over.
4. All Hands V0 ... FA: Chip Phillips, 2001
Start on good holds on the far right side of the south-face. Hand traverse up and left above a small cave, then pull up onto the slabby top. Lichen has probably reclaimed much of this problem.
5. Phallus V1 sds ... Chip Phillips, 2002
From a sds under this short phallus, start up a rotten pocket system and pull up and over onto the top. The best thing about this problem is that I actually convinced Justin Jaeger to climb it.
6. Short Stuff V0 sds ... Chip Phillips, 2001
Begin from a sds on a good sidepull pocket 10 feet right of Phallus and pull up and over a very short west-facing overhang.
7. Roadside Attraction V1 sds ... FA: Unknown
Just off the road, begin from a somewhat awkward sds on the arête and pull the bulge on the side of the boulder facing the road. This problem has the best rock in this zone, but it's only 6 feet tall.